An adventure game for reviewing computer networking.
Students play a data packet traveling through nine regions of networking, from computer hardware and network types to wireless, home routers, protocols and cabling. Every correct answer strikes the region's monster, and the answers are checked on the server, so there's no peeking.
Want to use Packet Quest in your class, or have a question about how it works? Email Mr. Garot at garotg@gmail.com.
Made by Gary Garot Β· garotworks.com
You are a data packet. Nine regions. Twenty-seven networking challenges. Deliver yourself to the server. βΆ
Questions about Packet Quest? Email Mr. Garot at garotg@gmail.com.
The full game has nine regions and 27 challenges. Students log in with a codename from their teacher, their progress is saved as they go, and they finish with a certificate.
Want to use Packet Quest in your class, or learn more? Email Mr. Garot at garotg@gmail.com.
for delivering the packet through all nine regions of networking:
hardware Β· data transmission Β· network components Β· network types Β· wireless Β· home networks Β· protocols Β· network media